"Rules are for the obedience of fools
and the guidance of wise men."
- David Ogilvy
These rules are written so that the web site runs smoothly.
Please follow them at all times! (If you are looking for information about raising requirements, please see our
Raising Requirements page. You may also want to refer to our
Ranking
Systems.) Please note that these rules include the most up-to-date
information about the website; content on other pages may be inaccurate.
Section One: Meanings
For newbies to the world of RPing, this can be the hardest
part to master; what everyone actually means. This section is dedicated
entirely to explaining this to you. Read well, because the rest of the rules
will be written assuming that you know all of this.
Section
Two: Wheel of Time
We're a WoT RPing site: therefore, how we use the Wheel of
Time has a profound effect on our writing. We try to keep it so that we don't
have a profound effect on the books.
Section Three:
Interaction
How we expect people to behave, get along, and talk to one
another.
Section Four: Essential
Rules for Survival
The top rules that you have to pretty much memorize,
else you'll find yourself in the ditch at some point, with someone breathing
down your back. ;)
Section Five: Posting
We work constantly with the boards and writing, especially
since we're a writing website. This goes over our expectations, our preferred
format, and how the boards are to be used.
Section Six: Characters
Secondly only to writing are our characters. This is
your vessel to be creative - without proper creation and realism, they're
going to sink. Section six is all about how to make a good character and what
traits they are or are not allowed.
Section Seven: Role
Playing
By now you've got the basics of characters and posting
down, but put them together and what have you got? Role playing. This goes
over a few rules & guidelines we expect you to take into account while
you're writing and interacting.
Section Eight:
Strengths & Talents
Your character will, of course, have to have strengths
and/or Talents. This section details what is acceptable and what should be
left in the dustbin.
If you have any questions regarding these rules, please
email one of the Officers.
These rules were last updated on
July 13, 2007.

1.1 Commonly Used Terms
We have a bad habit of using acronyms to save typing time,
so pay special attention to these!
|
Term
|
Explanation
|
Acronym
|
|
Accepted
|
Mid-rank in becoming Aes Sedai. The title Accepted refers to the channelers in the White Tower who have
gone through the Three Arches. They wear white dresses with seven
bands of colour (the same colours as the seven Ajahs) and have a gold
ring with a serpent eating its own tail on the third finger of their
left hand.
Please note that the plural form of Accepted is Accepted,
and not Accepteds. (Eg: "She was followed by ten
Accepted." and not, "She was followed by ten Accepteds."
|
None
|
|
Aethan'Tar
|
First rank in becoming Gaidin (equivalent to Novice
and Soldier). Translates to "Shield of the Tower".
|
None
|
|
Assistant Mistress of Novices
|
The Aes Sedai who assist the Mistress of Novices.
|
AMoN
|
|
Balatro
|
The first rank in becoming a Gleeman/woman. Translates to
"Jester".
|
None
|
|
Bekkar'Har
|
Mid-rank in becoming an assassin. Translates to "Bloody
Hand".
|
None
|
|
Black Tower
|
The establishment that holds male channelers who fight for the
Dragon Reborn. This can be used to refer to both
the place and the board.
|
BT
|
|
Caballein
|
Fourth rank title for Citizens. Translates to "Free Man".
|
None
|
|
Changeling
|
The first rank in becoming a Wolfkin.
|
None
|
|
Citara
|
Mid-rank in becoming a Gleeman/woman. Translates to "Harp".
|
None
|
|
First Rank Character
|
Any character who is in the first rank of their
training (Novice, Soldier, Aethan'Tar, Changelings, Balatro, and Sorda).
|
None
|
|
Full Rank Character
|
Any character who has finished all training and
requirements and moved on to the final rank (Aes Sedai, Gaidin,
Asha'man, etc.).
|
None
|
|
Gaidin in Training
|
A character in training to become Gaidin or Gaidar (an
Aethan'Tar or Sei'Tar).
|
GiT
|
|
Head Gaidin
|
The person in charge of Gaidin and Gaidin in Training.
|
HG
|
|
In Character
|
The part of your post in which you are writing from your
character's perspective.
|
IC
|
|
Leave of Absence
|
Time spent away from the site, after notifying the
Officers. Also known as Missing in Action (MiA).
|
LoA
|
|
Lycan
|
Mid-rank in becoming a Wolfkin.
|
None
|
|
Made Up Character
|
Any character that is used for only one occasion,
such as teaching a lesson. Differs from NSWC's in that NSWC's are used
frequently. (Please note that this is a WoT RP specific name, and is
not to be used elsewhere without permission.)
|
MUC
|
|
Major Role Play
|
A requirement for moving on to the next rank in all
sections of the Tower. This is a RP that includes some kind of major
character development, as well as being a complete RP.
|
MRP
|
|
Weaponry Major Role Play
|
A requirement for advancing from the rank of
Sei'Tar to Gaidin. This is much like a MRP, but instead of focusing
on character development, it focuses on weaponry.
|
WMRP
|
|
Master of Arms
|
The master of training for the Gaidin in Training.
|
MoA
|
|
Mid-Rank Character
|
Any character who has partially completed
training (Accepted, Sei'Tar, or Dedicated).
|
None
|
|
Mistress of Novices
|
The Aes Sedai in charge of Novices and
Accepted of the White Tower, both in character and out. This position
is currently held by Madeline Sedai.
|
MoN
|
|
Mordero
|
Full rank for assassins. Translates to "Death".
|
None
|
|
Non-Participating Character
|
Any character that has been created for the
enrichment of the story. This character is not actively being posted
by one of the members, or is not being "written."
|
NPC
|
|
No Specific Writer Character
|
Any character that has been created for use, with
permission or without. Please see [blank] for more details. (Please
note that this is a WoT RP specific name, and is not to be used
elsewhere without permission.)
|
NSWC
|
|
No Text Post
|
A post on one of the boards that only has a title and no message in
the body. Denoted by a (nm), which the boards add in automatically.
|
(nm)
|
|
Out of Character
|
An optional section of your post where you are writing
in your perspective. The OOC Board is dedicated to OOC
discussions, as the OOC Lesson Board is used for OOC lesson
discussions.
|
OOC
|
|
Participating Character
|
Any character who has an active real-life person
writing for them. (In other words, your character.)
|
PC
|
|
Post
|
A letter or article put up (posted) on a message
board.
|
None
|
|
Role Play
|
1) Verb: Portraying your character, or playing the
role of it. 2) Noun: A string of posts and replies set on a message
board.
|
RP
|
|
Sei'Tar
|
Second level in training to become Gaidin
(equivalent of Accepted or Dedicated). Translates to "Eye of the
Tower".
|
None
|
|
Shadar
|
Mid-rank in becoming a Shan al'Sorda. Translates to
"Shadow".
|
None
|
|
Shan al'Sorda
|
Full rank for Darkfriends. Translates to "Lord of Rats".
|
None
|
|
Sorda
|
First rank for assassins and Darkfriends. Translates to
"Rat".
|
None
|
|
String
|
A series of posts, one following another. Also
referred to as a role-play or thread.
|
None
|
|
Tai'Mordero
|
Fourth rank title for assassins. Translates to "True Death".
|
|
|
Tai'Shadar
|
Fourth rank title for Darkfriends. Translates to "True
Shadow".
|
|
|
Thread
|
A series of posts, one following another. Also referred to as a string
or role-play.
|
|
|
Tsorovan'm'hael
|
The leader in the Black Tower that oversees battle tactics and
training. Translates to "Storm Leader".
|
TsM
|
|
Wheel of Time
|
The world in which we play, based upon the Wheel of
Time series by Robert Jordan.
|
WoT
|
|
White Tower
|
The establishment that holds Aes Sedai and their
trainees, located in Tar Valon. This can refer to the place as
well as the White Tower Board.
|
WT
|
|
Within the Wheel
|
This refers to anything that is outside one of the
designated sections of the site, that takes places in the world around
us.
|
WtW
|
1.2 Board Titles
Our boards all have titles pertaining to what section or
location of the site they belong to; for instance, the White Tower board is
the generalized board for everyone living in Tar Valon (Novices, Accepted,
Aes Sedai, Aethan'Tar, Sei'Tar, and Gaidin/ar). Unfortunately, laziness
still reigns high so we use acronyms permanently. This is a list of the
board vs. its commonly used acronym.
Some of the boards with the shorter names simply have their name used,
but others - like the OOC LB - are rarely ever referred to by their full
name. (When these acronyms are used in a post, the ones not ending in 'B'
will probably have 'board' tagged on to the end of the phrase. In example, I'll
see you over on the WT board!, or, Remember to check the NLB for the
lesson!)
| Board's Full
Name |
Acronym |
| Out of Character Board |
OOC |
| Out of Character Lesson Board |
OOC LB |
| Critique Board |
CB |
| Novice & Accepted Board |
N&A |
| Novice Lesson Board |
NLB |
| Accepted Lesson Board |
ALB |
| White Tower Board |
WT |
| Gaidin in Training Board |
GiT |
| Gaidin in Training Lesson Board |
GiT LB |
| Soldier & Dedicated Board |
S&D |
| Black Tower Lesson Board |
BTLB |
| Black Tower Board |
BT |
| Full Rank Board |
FRB |
| Within the Wheel Board |
WtW |
| Pattern Societies Board |
PS |
| Special RP Board |
SRP |
| Raising Board |
None |
1.3 Admin, Section Leaders, and Officers
The Officers at the Wheel of Time RP are essentially the
administrators of the site, as well as the Section Leaders. For a
complete list, you should see the Officers page. We usually call them the
Officers, simply because they officiate and we like the word official.
*grin* Section Leaders are the Officers whose sections you are in, for
instance, the Mistress of Novices would be a Novice's Section Leader. All
Officers who work in a section are considered Section Leaders, and they are
the ones that you should go to for permission.
1.4 Wheel of Time Books
As you know, this is a site based on the Wheel of Time. We
expect all of our members to have read at least one or two of these books,
as not having read any of them would make things really quite difficult. If
you haven't heard of the Wheel of Time and have no idea who Robert Jordan
is, then you're in the wrong place.
The books in the series are: Eye of the Word, The Great
Hunt, The Dragon Reborn, The Shadow Rising, Fires of Heaven, Lord of Chaos,
A Crown of Swords, Path of Daggers, Winter's Heart, Crossroads of Twilight and the most recent,
Knife of Dreams. Robert Jordan recently published a prequel to
the series: New Spring. And yes, we have acronyms for these, too. ;)
|
Book Title |
Acronym |
| New Spring |
NS |
| Eye of the World |
EotW |
| The Great Hunt |
tGH |
| The Dragon Reborn |
tDR |
| The Shadow Rising |
tSR |
| Fires of Heaven |
FoH |
| Lord of Chaos |
LoC |
| A Crown of Swords |
CoS |
| Path of Daggers |
PoD |
| Winter's Heart |
WH |
| Crossroads of Twilight |
CoT |
| Knife of Dreams |
KoD |
Back to Top
2.1 Our Wheel of Time
This site is based closely on Robert Jordan's Wheel of Time fantasy
series. We try to keep to his descriptions as much as possible, without
plagiarizing his ideas and storylines.
For the ease of role playing, we're following the 'modern' trend of the
books - what with saidin being cleansed and Tarmon Gai'don
approaching - but we have several very basic changes. First off, the White
Tower is whole. The Amyrlin Seats have been in this order: Ava Jeen al'Lesel
(previously Blue), Ariana ni'Darine Nequa (previously Grey), and now Hesper
Melody L'Pree (previously Blue). Ava
Sedai was Amyrlin for a good two centuries, so that should be going back as
far as you need. Ariana was Amyrlin for several decades. Hesper Sedai is
still our Amyrlin Seat.
The Black Tower was not founded by Mazrim Taim. Aside from
being a false Dragon in Saldaea, as far as we're concerned, Taim dropped out
of the story there. The founding M'Hael was Cahal sur Paendrag, followed by
Rodric Eldron, Canin al'Pazi, and finally Nickolas al'Reed. Women were
accepted into the Tower just before Canin resigned. The Tower has been
running for approximately five years.
You may not include any of Robert Jordan's characters in your plots or
writing. If they are essential to your plot, their part must be minor and
you must obtain permission from your Section Leaders (see the Contacts
page)
to include them. As noted later on this page, you are not to write anything
that changes what we know of Robert Jordan's characters. This means that if
you do choose to include one in your plot, you must stay true to the
characteristics he has written for them. Likewise, you may not kill any of
his characters.
You may do nothing to change his world without permission from all of the
Officers. If you wish to write a role play that does change something, you
must change everything back to how it was before by the end of the plot.
2.2 Monarchies, Politics, and Warfare
As stated in the above rule, you may not make any large changes to Robert
Jordan's world without permission from the Officers. This entails that you
may not change the political status of any countries. No making feuds, no
settling feuds, no taking over land previously claimed, etc.
Your character may not rule any country, forcibly become a dictator, or
become a prominent leader (such as Clan Chief, Elder, Sh'boan, Wavemistress,
etc). Direct claims to thrones (or equivalent) are not allowed. Distant
claims are permitted, so long as you realize that your character will never
get the throne. Anyone may create Houses with their own politics, but these
may not affect the general Wheel of Time plotline.
2.3 Wheel of Time Characters
You may not use any names already used in the books. No Egwene's, Rand's,
Elayne's, Nynaeve's, etc. You must also have an entirely unique character
- you may not submit for a character who pulls their braid when angry, for
example.
Your character may not be closely related to any of Robert Jordan's
characters. This means no sisters, brothers, mothers, fathers, best friends,
neighbors, etc., to any of his characters.
Interaction with any of Robert Jordan's characters is prohibited unless
you have gained permission. Certain characters (such as Laras, the Mistress
of the Kitchens in the books) may be socialized with, but only if you see
them mentioned in an Officer's post. (Note that this does not count if the
Officer's character is talking with someone like Elayne, Rand, or Egwene, as
unlikely as it is.) You'll be safest to email your Section Leader prior to
posting - posts will be deleted if the interaction is not allowed.
Back to Top
3.1 Respect
We understand that all of our members are human, right up
from the Novices to the Amyrlin, M'Hael, and Creator. Even so, you must
understand that the Officers at this site have done an unbelievable amount
of work to keep it alive and running smoothly for your enjoyment. We don't
expect to be worshiped, nor be followed unquestioningly - if you have an
opinion or a concern we want to hear it - but we take hours out of our leisure time just
for you. Please respect this, and by doing so, respect us. You don't
have to like or get along with us, but blatant disrespect or rudeness will not
be tolerated. Conversations are quite likely to be saved for proof of
disobedience to this rule.
It should also be noted that we are not able to be friendly
to everyone; we may very well come off as cold or unfeeling. Please know that
it is not our intention to belittle you, but there simply are not enough
hours in the day to be inquiring after everyone's health and writing three
paragraph emails when a single line would suffice. If you take all of our
emails on a business-like level, I assure you that we sound much better. ;)
3.2 Getting Along
Again, one of those "we know you're human" rules.
As stated above; you do not have to like or get along with other people at
the site. You do, however, have to remain at least polite to each other -
it's called maturity and decency. If you are unable to even do this, then
don't talk to the other person at all. (And yes, this includes 'if you don't
have anything nice to say, don't say anything at all.') If you get into an
argument, disagreement, or flame war with another member at the site, please don't come running to us complaining & saying how
the other member should be punished. We are not babysitters. If you have a
problem with a member, sort it out with them, or cut off contact. It isn't
our job, and frankly, we don't really want to hear about it. ;) It's more
likely that you'll both be reprimanded for disrespect, anyway, as arguments
are rarely one-sided.
The only exception to this rule is for discrimination and
harassment based on sexuality, religion, gender, race, or anything else
thusly related. If a member is discriminated against, the offending member
will be asked to leave the site immediately. We will not tolerate
discrimination.
3.3 Offending Members
We work on the three-strikes-you're-out system. Upon your
first serious offence, you will be sent what we like to term an
"Official Warning". (We do send out reprimands and unofficial
warnings, and these do not count as an Official Warning, but we may decide
to have it count as half of one, or something of the sort, though that isn't
done so often.) Directly after your third Warning, you are no longer
considered a member. (Your first chance is before any Warning; second after
your first Warning letter; and your third after your second Warning.) Some offences warrant more than one Warning, and if any one offence
is bad enough, we have no reservations about asking you to leave right away.
Sound mean? Sorry. In the words of Meri, our Reps Officer; "If you want
unconditional love, buy a puppy." ;)
3.4 Email
Email is very important for interaction at the site. You must
have an email address that is operational and that you check regularly, else
you will flounder horribly. There are many free email hosting sites on the
internet (such as Gmail, Hotmail or Yahoo!)
that, for the most part, are reliable and easy to operate. All of the Officers
have used these at some point in time (assuming that they
aren't currently), so we're happy to lend you a hand.
Having an email address for each one of your characters is not
necessary. It's much easier on you (and us) to just have one email address that you
check often.
3.5 Email Changes
It happens to everyone, at some point - you'll need to, or
want to change your email address during your membership here. Since we list and keep track of everyone's email
addresses, it is in your best interest to notify us immediately of
any changes. If updating emails and queries are refused from your email
address, then we will assume that you are inactive and you may be deleted
from the roster.
To notify us of an email change, it is suggested that you
email the Creator (Joni) and your other Section Leaders. If you are unclear
on which Officers are your Section Leaders, then simply
email Joni and she
will ensure that your update is passed on accordingly.
You must include the following information in your
email:
-
Your old email address.
-
Your new email address. (Type it out - many of
the Section Leaders use a program to check email which hides your
email address behind your name.)
-
Your characters (don't forget their rank!) that this
change will apply to.
3.6 Meetings & AIM
Part of the fun of belonging to a RP site is that you get to
interact with other people who like writing, and here we're not much of an
exception. The only difference is that we're a little wackier than other
sites, so you have to be brave to attend our meetings. We do really, really
strange things - those weak in the heart should not attend. ;) You have been
warned.
Our meetings are held twice a month. An open forum meeting will be held
on the first Saturday of every month at 4:00 PST, the second, normal meeting, will be held on the 15th of
every month at 7:00 PST. Please see the Meetings Page
for more information on meetings.
Meetings are held in the chat function of AOL Instant
Messenger (more commonly called AIM). It's a free instant messaging
program, downloadable from the AOL website.
You'll need to get an invitation from an Officer or someone else in the chat
to get into it, but this can be done by simply IMing an Officer. If you
don't want to download the AIM program, a java version of AIM Express is
available, but you'll still need a screen name. Screen names are attainable here.
Likewise, regular interaction is held over AIM. The Officers
are on and off AIM regularly, but may not always have time to talk because
of administrative duties. More often, though, we're happy to chat with
anyone who wants a little companionship, or help a newbie out. We don't
bite... much... promise!
3.7 Complaints and Proposals
With nearly 200 members, we understand that everyone is going
to have a different opinion and ideas on how to make the site a better place
to RP. Even so, we can't always use all of these ideas, nor hear everyone's
suggestions. We value member input. As such, the Suggestion
Form (which yes, can be use for complaints too) was implemented. It's
there to be used - don't hesitate to do so!
The open forum on the first Saturday of every month is
designed for people to send in their ideas and suggestions about the site.
Please see the Meetings Page for more information.
If you have a complaint - and not about people, mind, because
complaining that so-and-so was mean is a little childish - please feel free to
send it to us. Even so, you should take the effort to make sure that
your ideas and suggestions (or complaints, whichever) are written with care
and are proactive; we want to solve the problem, not just be ranted at. Give
us examples of what you'd like to see happen, give us proof, etc. If you want
something done, take the initiative and get it done. The Officers are
able to forget about conversations and discussions quite easily, so check in
regularly to see if there's any more input. (We need a little help
getting things done, sometimes.)
A small idea can be turned into a very big one. We like new
ideas, because even we get bored of our systems and our requirements.
Something new from someone else's brain other than ours is usually most
welcome. Just remember that some things can't be done for the sake of our
sanity, and some things might not be realistic for our type of RPing. So long
as you're polite in your email & remember to spell check, we'll listen.
We don't mind you asking for other peoples' opinions, but if
it's something that deals only with you, our hackles will raise if you try and
contact everyone about something that you don't like. If we've refused an
idea, it usually doesn't matter how many people you have behind you - we
don't like it, and we know how to run the site. It sounds horrible put down in
writing, I know, but have a little faith in us. ;)
3.8 Officer Decision Making Process
If you haven't already guessed, we're over-organized freaks.
*grin* It just gets worse from here on in, too. This is the process that the
Officers go through to make a decision.
- Someone (be it member or Officer) notices something on the boards
that disagrees with them, or they come up with a proposal. They send an
email to their Section Leader with an explanation. Any Officer is also
allowed the right to bring up a problem to the rest of the Officers,
whether or not the problem was brought to them by a member.
- Section Leader investigates the problem. If it is a serious one that
infringes the rules, they send an email to all of the Officers. If they do
not decide that the problem is worth the Officers' attention, they
settle it themselves. If it is a proposal of some kind, it is
automatically forwarded to all of the Officers as a whole.
- The problem is discussed. Usually we have a round of emails where
everyone suggests solutions to the problem. The solutions are narrowed
down until everyone agrees, or a vote is held. If it was a proposal and
not a problem, it, too, is discussed. The Officers go through the pros and
cons of integrating what the proposal suggests in the same manner as
listed above.
- A concluding email is sent to the person(s) in answer about their
rule-breaking, offensive behavior, or conclusion as to their proposal. The
decisions of the Officers are meant to be the final say. If the member has
any objections that might sway the argument to their side, they are to say
them at this time. However: These objections are to be kept strictly
private, as in, never stepping beyond email. Attempts at
humiliating us by posting our decision and the member's arguments on any
of the site's boards will be ignored. If the member is to be
given due consideration, they must follow our guidelines.
3.9 Other RP Sites Advertising
As much as we like other people being independent and starting up their
own role-playing sites, we tend to feel a little used when the creators of
these sites suddenly decide to advertise to our hard-earned members
shamelessly. We feel that it's akin to Adidas posting advertisements in Nike
stores.
We do not allow just anyone to post a link to their RP site on our
OOC board or use our members' emails to promote their site. You should try
and find other methods of finding members first - submit your site to search
engines, IM the members that you'd like to join your site, etc. The Wheel of
Time RP never posted an advertisement on another site, nor do we want to.
We're also one of the largest WoT-based RP's on the internet, so obviously,
it isn't always necessary to advertise your site.
We follow three simple guidelines:
- You may not advertise your website using our member databases - that
means no mass-mailing lists using our member pages. We consider it spam,
and it will not be tolerated in any way, shape, or form. Our members
expect their email addresses to be used for contact (& not
advertisement) purposes only. Using our members' email addresses for these
purposes is quite likely to get you a Warning.
- You may post a link on our OOC board, but you must get permission
first. (It will be immediately deleted if you did not get
permission.) Permission can be gained from the Creator, Joni. She will
look over your site and judge it by decent/quality rules, credibility,
effort put into design, legibility, those sorts of things.
- You must link to us on your website in either your Links page or
in your Credits page. Not for advertisement purposes - we have all the
members we want, thanks - but to show that you understand that you've
been using our resources for your own gain. A text link is
appropriate, and you may also use the graphics on the Link
to Us page. Please remember that the graphic should be hosted on
your own server.
Back to Top
Two words: remember these!
4.1 Permission
It is possible to get an exception or an alteration on any one
of the rules listed on this page, with the exception of a handful. That and
you've probably seen (or will, soon) the phrase "Permission can be gained
from...". What do we mean by permission? How do you get it? How do you
show that you got permission? These are all very important questions.
Permission is getting the approval of your Section Leader
(an Officer) to do, or have, something. You might ask for permission for
your character to leave the Tower, to possess an angreal, to get an
extension on a lesson, etc. If you are not 101% positive that you should be
doing something, then chances are that you should have contacted your
Section Leader first. We're real sticklers for permission, if you hadn't
already guessed. It comes from having people misread the rules repeatedly,
or who don't bother to read them at all. (Or from people who haven't read
their Welcome Letters, which is just as bad, or maybe worse.)
To get permission, you must email your Section Leader. See
the Officers page to find out who this is. State clearly what you want to
do, why, with what character, when, and on what board. Why is especially
important, because if it was something we let everyone do, then we wouldn't
require you to get permission for it. If you have a good history of obeying
the rules, writing well, and being polite, you are most likely to get
permission for what you asked for.
To indicate that you got permission to do something, you must
state in your post who gave it to you. This is to keep other Officers from
deleting your post because it breaks the rules more than anything else. ;)
For example, if you're doing something for your Novice's MRP that requires
you to make a few posts from an anonymous source (see Section Five for more
info on anonymous posts) and get permission from an Assistant Mistress of
Novices, make sure that you note in your post - preferably at the top - that
you got permission from her so that the Mistress of Novices (or Creator, if
she happens to be reading it *grins*) doesn't delete it right away.
Basically, the main point of the permission rule is this: ask
before you do. Not for every little thing (that really, really bothers us),
but for things that don't just affect your character, and regarding such
subjects that are detailed later on in the rules. Remember to specify in your
post that you got permission, and who from.
4.2 Number of Characters
We are very well aware that some people are capable of having
many characters, but we got tired of people joining with five characters and
then never posting. There are no exceptions to this rule whatsoever.
- Anyone may join with one character.
- After two to four weeks they may create another character, with
permission from their section leaders. The section leaders have a right
to refuse permission. Permission is granted only if the member has obeyed
our rules, particularly those regarding posting etiquette.
- A third character is allowed after raising to mid rank (Accepted, Sei'Tar,
Dedicated).
- A fourth character is available two to four weeks after their raising
to mid rank, with
permission from their first character's section leaders. The section
leaders again have the right to refuse.
- Fifth character upon full rank raising (Aes Sedai, Gaidin/ar,
Asha'man).
- All additional characters must be petitioned for and approved by all
of the Officers.
4.3 Activity vs. Membership
To remain a member at this site, you must be a consistent and
active poster. For Novices, Aethan'Tar, Soldiers, Accepted, Sei'Tar, and
Dedicated, this means that you must post at least once a week and attend
lessons regularly. For Aes Sedai, Gaidin/ar, and Asha'man, this means that you
must post at least once a month and help out with lessons - and other RP's - when you can.
If you aren't posting often enough (we call this Missing in
Action - MiA), you will be sent an email asking about your status. If you
don't reply within one week, another will be sent, and if you don't reply to
that within one week, then you will be removed from the lists. If you ask to
return after you were removed, it will be the Section Leader's discretion as
to whether or not you have to redo your credits. (They will make this
decision based on your previous activity with the character.)
Another option you have, if you're going to be away from your
computer for a while, is taking a Leave of Absence (more commonly referred to
as a LoA). LoA's can last from a week to three months. Anything shorter than a
week won't be noticed by us, anything longer than three months and it wouldn't
be very beneficial for you to remain a member. To announce that
you're going on a LoA, email your Section Leader and tell them when you're
leaving and about when you'll be coming back. So long as you have a definite
return date, we're pretty easy with however long you want to be away for. We
greatly prefer that you do not post on the OOC board to tell the site
that you're going. If you want to tell the people that you're currently RPing
with, use your email - all of their addresses are listed in the Member Pages.
(And we maintain them for a reason.)
The same goes for your return post - send
an email to your Section Leader and your friends to let them know that you're
back, and don't post on the OOC board. We'll tolerate a few posts of
that sort there, but they're all quite applicable to be deleted... so don't
count on it being up for very long.
The second option you have if you're quite busy is putting one
(or however many of your characters you wish, just not all) of your characters
On Hold (OH). Many people do this while they're concentrating on getting one
of their characters raised, or if they lost the inspiration to write for them.
The shortest that a character can be put On Hold is three weeks, and the
longest is three months. Again: any shorter than three weeks and we won't notice, any
longer than three months and you're better off just getting rid of them.
Remember that all transactions regarding your (or your
character's) activity are to be held via email, and not on the OOC
board. It is very important that you
inform your Section Leaders of what you're doing.
4.4 Explicit Material
Explicit material ranges from intercourse to bad language or
violence. If you must include these subjects in your post/s, please do so in a
tasteful and appropriate manner. We expect your writing to take place under a
PG-13 rating, but sometimes writing goes over this. When you joined, you
agreed that there may be 'adult material' on this site. If a post is over a
PG-13 rating, it must have a disclaimer at the top.
Please note that the WoT RP is very accepting of alternate
sexualities, races, and religions. This will be reflected in our membership as
well as our writing. If you have strong feelings against other religions and
sexualities, we highly suggest that you steer clear of our website. Homosexual
writing will - and has - appeared. So long as it is written tastefully, we
make no difference between it and heterosexual relations.
If an Officer thinks that a post is far too explicit, it will
be removed. Members can be as young as 11, and we'd prefer to remain a place
where everyone can join & not be surrounded by posts that they can't read.
Don't push - we push back.
Back to Top
5.1 Expectations
Even though we're a role-playing site, it must be stated
very clearly now that we are not a game. We are a society of writers,
people who find pleasure in creating stories by using the English language to
the best of their abilities. We welcome new people to the fold - but they
must be willing to write at our standard, or must be willing to learn how to
write better. We expect every single post you write to
be at least three good paragraphs long. A good paragraph consists of at
least four sentences. You must write this much whether you're doing a
lesson, participating in a festival, writing your MRP, or just having fun
and exploring your character. Three paragraphs. Four sentences per
paragraph. It's pretty darn simple. We're a writing site, so we want you to write. To
us, there is no maximum length, and nothing can ever be too long. You should
try and make every paragraph you write mean something, have it describe
something - otherwise, why bother writing it? You can see
this
post for an example of bare-bones writing versus the kind we'd like to
see you doing. On the other side, though, for lessons your teachers probably
don't want to read any more than three or four pages, so try to keep those
decent. *grins* For MRP's, on the other hand, it's your turn to go wild...
write 40, 50, 100 pages if you have to. It's your character, and it's their
story - tell it. On the other hand, you should realize
that not everything your character does has to be an epic. Quantity and
quality sometimes include each other, and sometimes they don't. For example,
a five-line post is much improved by making it into a five-paragraph post,
however a five-paragraph post is rarely improved by being turned into a
five-page post. As well as length, the most important
rule we have is that with grammar, spelling, and punctuation. It doesn't
really matter how long your MRP or post is - if it's full of
spelling, punctuation, and grammatical errors, we will not accept it. You
are expected to know how to end each sentence with a period, start each one
with a capital, know how to use quotation marks, commas, etc. (We have the Punctuation
page if you aren't sure about something.) We highly recommend that you
run your post through a word processor that has a spell & grammar check
(such as Microsoft Word, Claris Works, WordPerfect, etc. Notepad and WordPad
do not have these) before you post it on the boards. Likewise, check over
your title spelling... it's really quite embarrassing to have a post up at
the top of the board that has a misspelled title. Take the time to check your
post over before hitting submit - even that can greatly reduce mistakes. There
are some on-line spell checkers, such as: http://www.spellcheck.net/.
(Remember that the Wheel of Time names & phrases haven't been programmed
into this. *wink*)
5.2 Format
We have a few pretty basic rules on posting format. They're
all simple, and all of our members are following them, so we assume that you
can too. Posts not following this format are just asking for deletion, or an
email to you explaining what's wrong with them.
First and foremost, you are to write everything in
third person limited. (For example, "She ran down the stairs with an
armful of books.") Limited means that your writing should only contain
your character's thoughts - you will not be able to know what other people are
thinking. (Mostly because they aren't your character.)
Individual paragraphs of writing are to be double spaced (this
can be done in the text box by pressing enter twice. It can also be achieved
by using the paragraph <p> tag at the beginning of your paragraph, and
ending it with </p>, though pressing enter twice is a lot easier!). This
includes dialogue. (Start a new paragraph for each speaker.)
Thoughts should be indicated with italics, and
emphasis should be done with italics also. To do italics, begin the phrase
with <i>, and end it with </i>. If you fail to end the italics,
the rest of your post will be italicized... and that's never a good thing.
The <hr> tag will insert a line between paragraphs so
that you can indicate a passage of time or a change of scene. Please see the
Basic HTML page for more information on the
proper use of HTML tags in your post. Keep in mind that you really only need
to know how to do italics and horizontal rules. ;)
5.3 Boards
This table is used to indicate who, among all the sections of the site,
may post where. We have the boards listed that they may post on; any boards
not listed for that rank are unable to be posted on. You might be able to
get permission to post on a different board if you email your Section
Leader.
Please note that for festivals, all characters are allowed to post on the
board where the festival is being held. (So long as they are invited, of
course! *grin*)
| Rank |
Board Status |
| Everyone |
All members of any rank may post on the Out of
Character (OOC), Out of Character Lesson Board (OOC LB), and the
Critique Board (CB). |
| Novices |
May post on the Novice & Accepted board, Novice Lesson Board,
Special RP Board, the Raising Board (if it's their raising), and
White Tower Board without permission. May post on the Gaidin in
Training Lesson Board if there is a Dance lesson. |
| Accepted |
May post on the Novice & Accepted board, Accepted Lesson
Board, Novice Lesson Board, Special RP Board, the Raising Board (if
it's their raising) and White Tower Board without permission. Are
allowed to post on the Within the Wheel board if they have gained
permission for a trip out of Tower. May post on the GiT Lesson Board
if attending a lesson (for which you will have to get permission to
attend). |
| Aes Sedai |
May post on all boards, excepting the Pattern Societies Board -
RP's that would be held there should be conducted on the
Within the Wheel board. Posts in the Black Tower and on the GiT
boards should be kept to a minimum. (Go Warder hunting on the WT
board, not on the GiT.) |
| Soldiers |
May post on the Soldier & Dedicated Board, the Black Tower
Lesson Board, the Black Tower Board, and
Special RP Board. If they are on an excursion with an Asha'man or BT
Officer, they may then post on the Within the Wheel board. |
| Dedicated |
May post on the Soldier & Dedicated Board, the Black Tower
Lesson Board, the Black Tower Board, and
Special RP board. If they're on an excursion with an Asha'man or BT
Officer, they may then post on the Within the Wheel board. |
| Asha'man |
May post on all boards, excepting the Pattern Societies Board -
RP's that would be held there should simply be conducted on the
Within the Wheel board. Posts in other sections should be kept to a
minimum. |
| Aethan'Tar |
May post on the Gaidin in Training Board, the Gaidin in Training
Lesson Board, the White Tower Board, the Special RP Board, and the
Raising Board. Might be allowed to post on one of the White Tower
Lesson Boards if they are assisting in a lesson, but permission must
be gained first. |
| Sei'Tar |
May post on the Gaidin in Training Board, the Gaidin in Training
Lesson Board, the White Tower Board, the Special RP Board, and the
Raising Board. Might be allowed to post on one of the White Tower
Lesson Boards if they are assisting in a lesson, but permission must
be gained first. |
| Gaidin |
May post on all boards, excepting the Pattern Societies Board -
RP's that would be held there should simply be conducted on the
Within the Wheel board. Posts in the Black Tower and on the Novice
& Accepted boards should be kept to a minimum. (Those RP's
should be held on the WT board.) |
| Pattern Societies |
May post on the Pattern Societies Board,
Within the Wheel, the White Tower Board, the Black Tower Board, and
the Full Rank Board (if that character is full rank).
May post other places, but permission must be gained first. |
5.4 OOC Board and OOC Lesson Board
OOC stands for Out of Character. As such, the two boards
with OOC in their titles are to be specifically out of character.
This means that in character (IC) posts are not allowed. They will be
deleted and/or moved, so just save yourself (and us) some time and remember
that (even if you're trying to spice it up a little - just don't bother).
The OOC board is here for Wheel of Time and role-playing
subjects only. (That means Wheel of Time RPing things, not Dungeons & Dragons
and whatnot.) Do not post non-WoT related items on it, nor silly and
frivolous things... we do not want to know what you had for lunch, for
instance, or what you did today; live journals and blogging sites are for
that, not our OOC board. Random (or insanity-driven) discussions pop up occasionally, and these
are fine... we're silly people, after all. ;) Also, posts that are only
aimed at one or two people should be kept to email. (If you're trying to get
someone's attention, for example.) Especially when this comes to the Officers; we check
our email more regularly than we do the OOC board. Posts asking for Officers
to fix something in one of your posts should be conducted through email or
not at all - take the time to read through your post before you hit 'submit'
so we don't have to spend more time fixing titles and
careless HTML errors. We're not shy about telling you when you're misusing
the OOC board (or just deleting something with no mention of it).
The OOC LB was made specifically for all things regarding
lessons, from the White Tower to the Black Tower to the Training Grounds. If
you have any questions about lessons, ask there - but if it's a question
about a specific lesson, you should email that teacher or an Officer
instead. If
you want to post an announcement for a lesson that you're holding (for
teachers only), this is also where you do it. We know that you may not
always have a lot to say, but try to refrain from posts that only have,
"Part Two to Novice Air posted! (nm)" Try to think up something
more interesting, hmm? Chances are that an Officer will just delete it.
We welcome the use of these boards, but please be
circumspect!
5.5 Posts Not Allowed on Boards
OOC posts on the In Character boards are a no-no. We have
a whole board specifically for out of character discussions; please use it.
They are allowed to a minimum, but are up for deletion at any time. If you
need to catch the attention of the writers in your string, use email. (It's a
wonderful thing.)
Anonymous posts (posts in which your character is not
specified) are also not allowed. You will have to get permission
from your Section Leader to be able to post
something anonymous on your character's board. You will also have to specify
in your post that you got permission, or else someone will delete it and send
it back to you (if you included an email address to do so with).
5.6 Post Deletion
If you haven't already guessed, the Officers are quite
specific about what does or does not go on our boards. The list below
gives a few samples of why we will delete posts, but is not limited to:
- Posts that are not 3 or more good paragraphs long or are shorter than
required.
- Posts including atrocious spelling, grammar, or punctuation.
- Posts containing inappropriate images to our PG-13 rating.
- Posts with content that does not fit that board's subject/purpose.
- Posts containing offensive language, WoT derogatory terms excluded.
- Posts with plagiarized passages.
- Posts including a misuse of another person's character.
- Posts that have questionable material that has not been cleared by a
Section Leader.
- Posts that break a rule. (Ambivalent? Of course.)
The list continues with situation specific offences. We are
not shy about deleting posts. ;)
There are different manners in which we delete posts. They
range from just being deleted with no further notification to being deleted
with a copy sent to you with an explanation why. For posts that are too short
or are punctuated/spelled/etc. atrociously, it's likely that your Section
Leader won't give you a copy of your post. For posts that are longer &
that contain something they shouldn't, then you are likely to be sent a copy
and will have to re-write it. It's all situation specific, so don't always
expect a copy back. OOC posts are rarely saved and returned.
5.7 Frequency
Any member may actively post on up to three strands per board.
This does not apply to either of the OOC boards or the Critique Board.
Back to Top
6.1 Creating
Your character is one of the most important facets of your
membership. They are your portal into creativity and the Wheel of Time, so
make them as interesting and as unique as possible.
When you're creating a character, you should keep one thing
in mind: realism. (This should be present in your writing too, but that's
another matter.) Make a person - someone who could be living and
breathing and going to the same school as you, or working in the office down
the hall. They should have flaws, strengths, likes, and dislikes. Someone
who is beautiful and charismatic might be fun to play for the first few
lessons, but soon you'll realize that with no flaws and no problems, the
character is boring. Even if you find something for them to do, the story
will be boring simply because your character isn't realistic and it will
just sound as if you're rattling off actions in sequence, sprinkling in a
little bit of dialogue here and there. If, on the other hand, your character
resents being beautiful, you've got a whole other story.
The flaws that you pick for your character should run on
many levels. For example, if your character is absolutely perfect but hates
swimming, it still won't make your writing interesting. If they're afraid of
spiders, it won't help much either. But, on the other hand, if they have a
burning desire to be better than everyone else and are afraid of
spiders, then you can have them try to show off to someone and then get
thrown down because a spider fell on their shoulder. The whole idea is to
start off with a rough idea of a character, and then to let the character
build themselves up for you... this is what we call character development.
If you're writing a post and find at one point in time that it doesn't
actually feel like you writing but your character, then you know you've done
something right. The more of a personality your character has in character,
the easier it is to write for them.
A second facet of realism is staying true to the Wheel of
Time. We understand that being unique might mean having dark hair in Andor,
but those aren't the things we're going for. (When we say unique, we mean
mentally.) You must stay with the laws that Robert Jordan has set out for us
in his books; this means that if you want an Aiel character, they're likely
to be taller than most other people, have a fair complexion, and will be in
very good physical shape. If you want a Saldaean, you should take into
account that they'll have a big nose. If they're from Andor, they will be
fair, if from Illian, they'll have an accent, etc. Robert Jordan has given
us a world with rich cultures - use that to your advantage, and don't just
ignore important points about your character.
This goes for names as well as physical traits. You will
notice that on the Join Form there's a link by the Character Name field - if
you open it, there are formulas for names that aren't the standard first
name-last name. If your character is from Murandy, they must have a
Murandian name, if they're from the Sea Folk, then they must have the proper
name format, etc. Your character will not be accepted if their name
doesn't fit their nationality.
When you're filling out a join form for a channeling
character, you should keep in mind to keep their elemental strengths and
their Talents congruent. For example, if your character is strongest in Fire
and Air, why would they have the Talent Wave Dancing (manipulating water)?
Or if Earth is their weakest element, why choose Earth Singing? You should
keep things like this in mind. See the section about Talents for more
information.
In short, make your character realistic to humanity and the
Wheel of Time. We highly suggest that you read some of the writing on the
boards before joining - it'll give you an idea of what we expect.
6.2 Number of Characters
(Yes, we know that this rule is being repeated, but you
absolutely must remember it.) We are very well aware that some people are capable of having
many characters, but we got tired of people joining with five characters and
then never posting. There are no exceptions to these rules whatsoever.
- Anyone may join with one character.
- After two to four weeks they may create another character, with
permission from their section leaders. The section leaders have a right
to refuse permission. Permission is granted only if the member has obeyed
our rules, particularly those regarding posting etiquette.
- A third character is allowed after raising to mid rank (Accepted, Sei'Tar,
Dedicated).
- A fourth character is available two to four weeks after their raising
to mid rank, with
permission from their first character's section leaders. The section
leaders again have the right to refuse.
- Fifth character upon full rank raising (Aes Sedai, Gaidin/ar,
Asha'man).
- All additional characters must be petitioned for and approved by all
of the Officers.
6.3 In Character Rules
This is a fairly big section, but we'll sum it up fairly simply here.
Essentially, your character is to behave and is to follow all rules
laid out in the Wheel of Time books (plus one or two extras). Here they
are, in a nice and simple format.
1. Whoever has been there longer has seniority. (LoA time is subtracted
from this time.)
2. Everyone who is not full-rank and who is in a formal training
situation (this means all Novices, Accepted, Soldiers, Dedicated,
Aethan'Tar, and Sei'Tar) are to show respect to those of a higher rank.
Usually this is a curtsy, bow, or salute.
3. Novices are not allowed to channel without supervision from an
Accepted or Aes Sedai.
If you have any more questions, you should go and re-read the books...
or if it's something small, contact one of the Officers.
6.4 Deaths
Dying is a part of living, and a part of role-playing. If you
wish to kill off your own character, feel free to do so - but you must email
your Section Leaders first to let them know, so that we aren't surprised out
of our socks to learn that Mr. Novice jumped off of the Tower. (Yes, it's
happened.)
If you wish to kill off someone else's character, you must
gain their permission before you do anything. If you kill,
injure, maim, or otherwise alter another person's character without their permission, the
string will be deleted immediately (after that person has alerted the
Officers, nothing will happen if you don't).
6.5 Ranks
All characters start out at the beginning levels: Novice, Aethan'Tar,
Soldier, first-rank Pattern Societies. Please see the Ranking
Systems page for more information.
You should show deference to everyone of a higher rank than yourself;
within the same rank, whoever has the greater time spent as an active member
(with that character), wins. For example, Bob joins in March and Fred joins
in April. In June, though they're both still Aethan'Tar, Bob is still
senior. However, he then goes on a two month LoA, during which Fred stays
active. In September, though their characters are still Aethan'Tar,
Fred is now senior.
Exceptions to this rule are only made if you have trained a character to
at least mid rank in another WoT RPG that follows the same basic principles
as we do. In order to do this, you must provide, in your join form, what
training the character has finished at the other site, the other site's name
and internet address, and the name and email address of one of your section
leaders. At this point the Officers will discuss your query and then email
you, asking for proof of membership and a sample of your writing. We retain
the right to withhold permission.
6.6 Fourth Rank
Fourth rank characters are those who are full rank, but with
an extra little kick... so to speak. Full rank characters are Aes Sedai,
Asha'man, Gaidin/ar, and Pattern Societies characters who have completed their
requirements. (See the Ranking Systems page,
the Requirements page, and the PS
Requirements page.) Each section has separate requirements for its
characters to become fourth rank.
Fourth rank characters are denoted on the member pages with
a "4" or with their character's position (Sitter, Callabien, Blademaster,
Forsaken, etc.).
6.7 Special Characters
Characters such as Wise Ones, Windfinders, Forsaken, Viewers,
etc. are all allowed here, however, they may not be your first character. In
order to get one of these characters, you must have a good record of following
the rules, being polite, and writing posts that are consistently above average
with good punctuation, grammar, and spelling. You must also demonstrate that
you have a grasp on the Wheel of Time world and know its boundaries. You must
email the Pattern Societies Leader for permission to have one of these
characters.
Dreadlords - channeling Darkfriends - must have training from
either the White or Black Tower. Dreadlord Wise Ones or Windfinders must be
obtained from the Pattern Societies Leader. There are no exceptions to this
rule.
6.8 NSWC, MUC, & NPC's
First point of interest: The concept, name, and everything
else to do with MUC's and NSWC's are both copyright Joni, the Creator
of this website. If you wish to use MUC's or NSWC's on your site, email
her first. (Otherwise, you're stealing.)
Secondly! What are NSWC's, MUC's, and NPC's? They were
described in Rule 1.1, Commonly Used Terms, but
for simplicity's sake, they shall be described again.
| Acronym |
Stands For |
It is... |
|
NPC |
Non-Participating Character |
A character that is randomly added into a post to give it a little
extra depth; this is the Novice that your character passes by on the
way to a lesson, or the Aes Sedai that enjoys giving them
punishments. Your writing never takes place from this person's point
of view. |
| NSWC |
No Specific Writer Character |
A character that has been created and used by multiple people
for RP's or lessons. Essentially, this is a normal character who can
be written for by different people. |
| MUC |
Made Up Character |
A character that is used only once or twice, and then discarded.
For example, if an Aes Sedai was to teach a lesson in her weakest
element, she would make up an MUC and use them instead of their main
character. |
The next question is, who can create these? Simple. Anyone may
make up their own NPC, and that NPC may be of any rank. Anyone is allowed to
make up an NSWC, but that NSWC may not surpass the rank of your
highest-ranking character (if you are Novice, then you may not create an NSWC
Accepted, but you may create an NSWC Aethan'Tar). Only people mid-rank or
higher may create an MUC, and the MUC may not surpass the rank of their
highest-ranking character. (An Accepted may not create an Aes Sedai MUC, for
example, but she may create a Dedicated MUC. Novices, Soldiers, Aethan'Tar,
and first-rank Pattern Societies members may not make MUC's at all.) Are there
exceptions to this rule? Yes, if you get permission from your Section
Leader.
Please remember that for the most part, NSWC's and MUC's are
only to be used for lessons. You are welcome to include them in occasional
RP's, but they are not your main character and cannot be treated as
such.
Back to Top
7.1 General
What we mean by 'general' is essentially etiquette. No,
don't shake your head and grimace, we expect you to remember these pointers.
For the most part they're common sense, but review is always a good thing.
First off, respect that other people might have something
specific planned for their character and may not want you butting in. If
they say that they're waiting for someone else to post, then assume that you
aren't welcome. When all else fails, ask before you post. (Use email, don't
post on the boards.) If they say
that anyone is free to join in, then consider it an invitation. Likewise, if
a role-play is already in progress, don't jump in unless it's appropriate.
And if you do jump in, make sure that it's in line with what's
already happening - split timelines aren't fun and only mess things up. Keep
in mind that if you've jumped in and aren't wanted, it's perfectly fine for
the other players to ignore your post. (Or ask to have it deleted. If this
happens, you will not be sent a copy.)
Secondly, please respect other peoples' characters. They are
not yours, and they know their character 100% better than you do. Do
not write for another person's character, or write in any major things that
they do. In fact, it would be best for you to not 'puppet' them at all,
since chances are that you'll play them wrong. Please be careful.
If someone plays your character wrong, it will be your duty
to set the situation correct. Please do not drag the Officers into this, as
it is your character, your RP, & your problem. ;) Contact the person who
wrote your character wrong and tell them politely what they did
wrong and ask if they could please not do it again. The easiest way to
resolve the issue is to agree that what your character said/did is to simply
ignore that part of the post; however, if it is too major to be ignored, you
can email one of your Section Leaders and ask them to delete the post and/or
remove a part of it.
7.2 Romance
We realize that romance is and will continue to be a very
easy topic for writers to portray that directly affects their characters,
but we highly discourage it. Frankly, seeing yet another character
falling madly in love with one of their peers & living happily ever
after is incredibly boring. Like, yawn and delete string boring. *grin*
We've read it too many times, and frankly, we don't want to read it
again.
If you absolutely have to make your character fall in love
for something to do, at least do it realistically. They won't find their
soul mate the first time they fall in love, and like in real life, they
won't love the same person forever. Humans - and love - are both fickle
things; therefore, why should things be perfect? Take a look around your
school (or go back in your memories, if you're one of those lucky people who
has graduated) and see all of the "oh, she said..." and "but
he likes so and so..."? That's what love is like. C'mon, people,
portray it realistically!
Now, that said, it should now be stated that Novices are not
allowed to fall in love. If you do, you'll be set with a huge punishment
that'll take you forever. (I promise. We can come up with some really
creative things that may not be fun to write.) Accepted are permitted to be in relationships, though this
is not encouraged. Soldiers & Dedicated, we don't care what you do so
long as your training isn't affected, though if females bear a child then
upon its birth it will be given to a foster family. Gaidin in Training are
allowed to have relationships also, but these are to be kept to a minimum
and will only be permitted so long as they don't interfere with training.
Aes Sedai, Gaidin/ar, and Asha'man are all allowed to be in
relationships of any level (for Asha'man they still may not be too time
demanding, as they're soldiers and are expected to serve). Children are
allowed but are definitely discouraged and frowned upon. As stated above, if
female Asha'man bear children then those offspring will be given to foster
families, as they are expected to be serving in an army and not raising a
baby/having a family.
7.3 Lessons
If you haven't noticed, lessons here are on about 99.9% of the
time. We're quite methodical and persistent with our lessons, which makes us
similar to some other RPing sites and very different from others. Your writing
ability and the number of lessons you have completed are the two main factors
in being raised to the next level - if you want a complete list of what
lessons you need to advance, please go to the Raising
Requirements page. You don't need to worry about keeping track of what
lessons you need - the Officers do that for you, and you can check your status
on the LPP
(Lesson Progress Pages - you would be wise to not pester anyone if these pages
aren't completely up to date, sometimes it takes a few days or a few weeks to
process things).
Obviously, each lesson needs a teacher. Teachers are only
mid-rank characters or above - it is required for Accepted, Dedicated, and
Sei'Tar to teach a lesson before they are raised to full rank. Only full rank
characters may teach lessons to mid-rank characters (an Accepted can't teach
another Accepted). We greatly appreciate it when people volunteer to teach
lessons. (Hint hint! *wink*)
An ideal lesson will last for two weeks - when teaching or
participating, please keep this timeframe in mind. Usually, teachers will
accept new students until Part Two has started (lessons usually have two or
three parts), though this may change according to the teacher and the type of
lesson. Each of your posts in a lesson must be at least three paragraphs long,
unless your teacher has requested more or has specified that you can write
less. It is generally appreciated when you keep your posts under two pages, as
teachers usually have many posts to read.
For more information about teaching lessons, please see the Teaching
a Lesson FAQ in the Library.
If you have an inquiry about a lesson that you are in - you
need an extension, have a question, comment, or concern - email the teacher
directly. Posting on the OOC LB might work, but the Officers are likely to
view it as clutter, and your teacher may not see it. Furthermore, posts
directed at one person are not permitted on the OOC LB. ;) The easiest way to
contact your teacher is simply through email.
If you would like to request a specialized lesson that more
than three people could teach, then go ahead and post it on the OOC LB - if,
however, only two or three people could teach you, then you might be better
advised to email them instead, or email one directly.
For section-specific information about lessons, please re-read
your welcome letter, or email one of your Section Leaders.
7.4 Bonding
As with many other rules here, we try to stick as close to possible to
the details that Robert Jordan has provided us for RPing realistically in
his world. With bonding, it is no different. Please try to remember that we
are not trying to control every aspect of your RPing here; we're trying to
make all of the writing more enjoyable and realistic for everyone. The rules
for Bonding are as such:
- Novices and Accepted may not be allowed in any Bond. There are
no exceptions to this rule.
- Red sisters may Bond, but this is extremely rare. It is
expected for the Aes Sedai (of the Red Ajah) to obtain permission from
the Keeper, Amyrlin, and Creator before bonding.
- Soldiers, Dedicated, Aethan'Tar, and Sei'Tar may all participate in
Bonds, so long as the other person they are Bonding are allowed to be
Bonded. They must obtain
permission from their section leader beforehand to do so.
- Aes Sedai, Gaidin, and Asha'man may all Bond, so long as the character
they Bond is also allowed.
- Aes Sedai whose Ajah does not usually permit more than one Warder are
still allowed to Bond as many as they wish, within reason. If we
think that you are getting too out of line, we may disallow any further
Bonds.
- Wolfkin may not be bonded under any circumstances - the connection
with the wolves 'fuzzes' the bond, rendering it useless and pointless.
A Bond may only be broken by death; however, it may be passed.
7.5 Dreams as MRP's
Novices, Accepted, Soldiers, and Dedicated are not allowed to
leave the Tower (Gaidin in Training only on very special occasions), and as a
result your MRP ideas are rather limited. A semi-popular solution to this problem
is to have the MRP base itself on a dream, which occurs outside of the Tower.
There are a few points on this. First off, to pose a
question: how often has your life been change significantly by a
dream? Not a dream that predicted the future amazingly well, either, but an
adventurous dream that changed your life in the way a MRP should change your
character's life. The answer probably is "never." Well, if you
haven't already read it a thousand times, here it is again: keep your RPing
realistic, or as realistic as possible as you can in the Wheel of Time
world. This means that if it doesn't make sense happening in the real life
world, then it won't happen here. Therefore, unless your life has been
drastically changed by a single dream, don't use it as the premise of a MRP.
Back to Top
8.1 Determining Strength / Seniority
Simply put, your character should not (under any
circumstances) be any more powerful than they need to be. If one of your
characters is too strong, we call that god-moding. Do not god-mode. We hate
it, and it's deathly boring to read. If one of the Officers comes across a
character that's too perfect or too strong, the post will be deleted (or
you'll be asked to change your character/make a new one, submit a new join
form, something of the sort - it's easier on you if you make your character
have faults to begin with).
Between characters who have already been accepted and
role-played for a time, whoever has been an active member longer has
more rank, strength, or seniority than the other member. For example, Fred
created an Aethan'Tar two months ago and played him actively all that time.
Bob made an Aethan'Tar two months ago also, but went on a LoA for a month,
therefore, Fred's character has more rank and will be better with weaponry.
Strength may not be determined in this way for channelers, as some strength
levels are inborn and some will be naturally stronger.
8.2 Weaponry
Upon joining with a character who is not an Aethan'Tar or
Soldier, your
character may only have two years of experience with one or two weapons /
fighting techniques. Exceptions may be made for characters in the Pattern Societies, so long as their story is
realistic. Aethan'Tar may have five years of experience with weaponry,
exceptions may be made if you email the Head Gaidin or Master of Arms first.
No character may have studied under a Gaidin unless they have been in the
White Tower and were enrolled as an Aethan'Tar who attended lessons (and you
must role-play this, not just mention that your character did it). The same
goes for Soldiers in the Black Tower.
After your character has gone through several lessons in
weaponry (note that this applies mostly to those in the Towers), their
abilities in those weapons and skills will increase. We expect your
character to specialize in one or two weapons or a type of weapon (knives
and daggers would classify as a 'type,' as would spears and other
projectiles, polearms, and different kinds of swords) if they're training to
become a Gaidin, but they will not be talented with every kind of
weaponry that they come across. It's simply impossible. The only characters
who will be at a good level with many weapons will be the Head Gaidin,
Master of Arms, and possibly M'Hael or Tsorovan'm'hael. Older Gaidin will
become more talented with different kinds of weaponry, but you should
still keep it realistic. If someone's getting out of hand, you can be sure
that we'll say something about it.
8.3 Blademasters & Training
In order to have your character become a Blademaster, they
must have completed Blademaster Training with an active Blademaster at our
site. Your character may not join as a Blademaster, nor at a
near-Blademaster level. Your Blademaster
teacher will take you through several training exercises, and at the
end, they will devise some sort of test that your character has to pass. In
order to qualify for Blademaster training, your character must have taken a
Beginner's Sword lesson, an Advanced Sword lesson, and must have RPed
several years of IC training beforehand.
Please see the Blademaster
Requirements page for more information.
8.4 Talents
All channeling characters are allowed to have three
Talents. Talents are abilities with the One Power that go beyond the average
channeler's ability - Healing is a Talent, for example, as is making ter'angreal.
Some people are able to Heal, others are not - just as some are able to make
ter'angreal successfully and others are not. If your character has
three Talents, one of them must be Healing or Illusion, the two most
common Talents. You are perfectly welcome to only have two Talents, or one -
if you only have one, then you may be asked to take two lessons in it or do
some supplementary work equivalent to a lesson.
As with all things, just because your character has a Talent
doesn't mean that they can suddenly perform amazing feats. Some people are
stronger in some Talents than others; a Healer might be able to Heal deep
wounds and cuts, but may not be strong enough to Heal a broken limb. You
should try to balance your character's Talents.
When choosing your character's Talents, you must try to stay
with what you have already established with their elemental strengths. For
example, if your character cannot channel enough Fire to light a candle,
then why give them a Talent such as Spinning Earthfire? Or, if they have a
hard time with Water, giving them Wave Dancing would be a very strange
choice. You get a little more flexibility with Talents than with normal
weaves, but try to keep your choices realistic. However, some Talents may
require your character have strength with a certain element - for example,
to have Cuendillar Making, you must be extremely strong with Earth.
You must have taken a lesson in your Talent before your
character can use it. Permission to use it beforehand must be gained from an
Officer.
8.5 Talent Ratings
There are three kinds of Talents: common, special, and rare.
Common Talents are all over the place & include such things as Healing
and Illusion, special Talents are less common (Delving, for example), and
rare Talents are the least common (Dreaming or Foretelling). Anyone may
choose a common Talent, your Section Leader must be contacted if you have a
request for a special Talent, and Joni
must be contacted to obtain a rare Talent. Email works well for applying for
Talents; remember to specify your character & their section, as well as
why you want the Talent and why you deserve it.
The following is a table containing all of the Talents
available at our site. We only accept new Talent suggestions if solid proof
of their existence can be found in the books.
|
Talent
|
Element-base
? |
Rarity ? |
Brief
Description
|
| Aligning the Matrix |
Earth & Spirit |
Special |
Strengthening rocks & metals. |
| Cloud Dancing |
Air & Water |
Common |
Controlling the weather. |
| Concealment |
Fire & Air |
Common |
Hiding objects. |
| Cuendillar Making |
Earth |
Special |
Making cuendillar. |
| Delving |
Earth |
Special |
Finding & removing ores. |
| Dreamwalking |
N/A |
Rare |
Entering tel'aran'rhiod at will. |
| Dreaming |
N/A |
Rare |
Dreaming prophetical dreams. |
| Earth Singing |
Earth |
Common |
Controlling the earth's movements. |
| Foretelling |
N/A |
Rare |
Forecasting future events. |
| Healing |
Spirit & All |
Common |
The ability to heal injuries. |
| Illusion |
Spirit |
Common |
Making objects appear otherwise. |
| Listening to the Wind |
N/A |
Special |
Forecasting the weather/events. |
| Reading Auras |
N/A |
Rare |
Akin to Viewing. |
| Spinning Earthfire |
Fire & Earth |
Common |
Controlling molten earth. |
| Sniffing |
N/A |
Special |
The ability to smell violence. |
| Ta'veren Spotting |
N/A |
Rare |
Being able to see ta'veren. |
| Ta'veren Duplicating |
N/A |
Rare |
Duplicating the effect of ta'veren. |
| Ter'angreal Making |
All |
Special |
Making ter'angreal that work. |
| Tracing |
Spirit |
Rare |
Being able to see weave residues. |
| Traveling |
Spirit |
Special |
Weaving direct gateways. |
| Voice |
Earth |
Common |
Helping plants to grow. |
| Wave Dancing |
Water |
Common |
Controlling movements of water. |
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Please remember that these rules are subject to change at
any time. You would be well-advised to check back often to refresh your memory
and to see if any changes have been made. If you have any questions, feel free
to contact Joni or any one of the Officers.
|