Home -- Procedures -- Officer's Picks -- Site Picks -- Voting -- Nominations -- WoT RP

Site Picks

Locke Lemain: Thought in Six Steps

Thought in Six Steps:
Tue Apr 26, 2005 02:43

These days are quiet, yet. I suspect they shall remain so and so, for the week to come. Our geography, the stars this last night, the light west wind: it's all a forecast for an onslaught of... absolute stillness.

Locke shifted his weight, right leg to left. The motion took but a moment; however it appeared he was locked in space, moving one frame at a time. The dying light of the day near past illuminated his obsidian hair, pulled back and synched in a simple tail with a black silk ribbon. The tree - famously the epicenter of Black Tower - loomed before him, becoming a mere silhouette of its physical self against the rays of the setting sun. The streaks of orange and red blared through the branches, irradiating the earth in it's last moments of glory. A scorched head - the freshest head - swayed lazily, causing the thin shaft it was suspended from to bow at each pendulum arc. Locke noted that the blaze had melted into itself, becoming a dull, aromatic purple.

It smelled like dusk.

He was but a boy, though his carriage and stride made him look older, as did his confidence. His body was fluid, it seemed vibrantly alive, always tricking the viewer into sensing motion - glorious action - even while it was at perfect rest. His skin was soft, pale - resiliant, nearly artificial in the waning daylight. The unadorned black coat that hugged his body set him as a Soldier, nothing more. Even so, his presence was such that it made one suspect a greater essence - something akin to the provacatively eerie green sky before a hurricane.

His face was oval, perfect, radiant. Locke's features were simple; he gave no pretext at his outward gorgeousness - nor made any true attempt to appear thusly - he simply was. He was seemingly all smooth lines and polished edges, cool, wispy, lithe. He flowed, like a cloudburst, or a waterfall. His movement was not something of man; it was nature. He had a slim nose, and a thin, gracious smile. His brow was always set - not in an annoyed or challenging way - Locke appeared to be thoughtful all the time, nothing more. The one thing that had angles on his person was his left breast pocket - where he kept his pocket journal; where he wrote down his thoughts, his day to day musings, his poetry, but most importantly - his ongoing treatise on warfare.

Do I ever regret it?

You always regretted it.

I suppose so.

You know so.

Yes.

Do you ever dream, about it?

It's all I ever dream about.

Do you ever have nightmares?

All I ever have is nightmares.

You threw away your signet ring, to escape your family's name, all the screaming, all their hollow wishes for you.

I threw away their manufactured ending to My story.

Is that to be your odyssey?

No - it's not yet begun.

How do you know?

That will never be my odyssey.

It never occurred to Locke that the conversations he "had" with himself from an objective and skeptical viewpoint outside himself were out of the ordinary; most of his notes consisted of such things. All of his assesments and reasonings were impartial and fierce - even regarding himself - especially regarding himself. He sighed - one gray eye, one white, both tired. The young boy had been up for several days straight, studying, learning new weaves, observing Dedicated lessons that was not yet allowed to partake of. Naturally, between these times he had been reading voraciously - Locke would sooner die than go a day without his texts.

Locke shook his head, the trademark black tail swishing softly against the nape of his neck, the tops of his shoulders. It was oddly quiet, for newly developed twilight. At this time, most everyone was still at whatever they had been at. Tonight, though - everything was still. Just like before - just like he'd known it would be.

...in His shadow...

Locke froze, his body becoming taut, rigid - the hairs on his arms stood on end; he could feel the icy wave of apprehension those words brought on spreading through his body. The only thing Locke feared in this world so far... was a sentence. He chided himself scornfully, forcing composure onto his mind again.

The lightly warmed purple gave over to coolly personable blues, which faded to blacks twinged with starlight, and intermittant clouds. The moon was pallid, a mere shadow of its usual self. The tree broke the midnight hues in a networked crisscrossing of black tendrils; the mismatched hunks of sky, through the limbs, looked like a bizarre example of emotionalist art, perhaps even stained glass.

When my signet ring hit the floor...

I said, to my father, to my family - "Though I may turn my back on the world, it may never turn its back on me."

Locke stood, silent, contemplating the sky. Will I ever live up to my Style?


One: Manifestos and Axioms - Which One is Yours?
Fri Apr 29, 2005 17:22

"We've been over this particular piece many times, Locke, but tell me, it has been months since we last discussed it." The tutor across the ling dining room table steepled his fingers and peered over them, one eye split by reflected light on his monacle lens. He was an ungainly fellow, with small, boyish shoulders and dirty blond hair that was eternally slicked back, which emphasized the size of his skull. The tutor's head - Jenyir was his name - Jenyir's head - was rather large all by itself; the rounded, sleek polish of his blond hair did him no favors. Locke leaned back in his chair, delicately placing a bit of stray hair behind his ear.

"The core of functionalism, as stated by the author of The Anomie so many years ago, is essentially the social controls over man's core objectives unto himself; the basis of our own downfalls being that we are unlike all other animals, in that we desire more than to simply have our needs met - we wish to live well above our means. This is the root of luxury - to the author, luxury was the beginning of decay. To him, the state - state being whatever government was in place, our kind of monarchy or otherwise - should enforce a kind of sociological subterfuge to curb individual ambitions up to a certain point, thusly enabling the society to undergo a transformation into a kind of... core oneness." Locke's light gray eyes narrowed; he hated discussing flawed ideas, rather, he would be far more amicable to discussing new ways of thinking, better ways of thinking.

Jenyir nodded, tapping his copy of the notes they had worked on a week before. Most of Locke's work had been circled in red; the young boy quirked an eyebrow. This seemed to irritate Jenyir; he'd never had a student who thought he could outsmart him, especially at fourteen. "All of your ideas are impossible, Locke, the annotation is... condescending, and... I daresay nearly angry. My boy, there will be, your entire life, things you cannot improve upon. The work of masters long past is one of those things." Jenyir shook his head, the lace at his wrists rustling lightly as he moved his hand across the dark, burnished wood of the table.

"Don't be so sure." Locke stated simply. Jenyir made a disgusted face, but remained silent. Locke had that effect on people - no matter how totally out of line they might see him to be, a person he was speaking with always heard him out. "If you examine the core of what drives people, you can see that the very foundation of the maxim you've been throwing at me for the past three weeks is invariably flawed. Consider this: a oneness in society based on curbed human ambitions and desires, brought on by pragmatic control? Five friends can't even decide on where to eat lunch, sometimes, much less abandon the bigger Prime inside them that makes them argue over where to eat. It's true, that men come to their ends, sometimes, because of their desire for more, better, faster, stronger - but it's also the saving grace of our kind. Look at the Masters of legend - Hawkwing, for example. Why did he forge a kingdom across our entire continent? For a better empire. Why do men cook our food, instead of eating raw in the woods, like savages? We like better. Why do we read, or listen to gossip? We want to know more. Why do you have lace on your cuffs? You want to look better. Why did you take this job? For the large stipend, so you could live better." Locke shrugged. Jenyir stormed out, slamming the heavy door behind him.

Locke remained seated in his high backed mahogony chair, looking at his notes, across the dining room table, dripping with red ink. Light streamed through the six windows on the wall to his immediate left; the rays lay bars at intervals across the carpet, across the table, the wall. It was an interesting scene - like a picture of any room in the afternoon, but with horizontal slashes emblazoned with rich color - or perhaps visa versa; slashes muted, and deprived of the vitality the other sections posessed. The semitransparent curtains shifted in the light breeze, hinting at the beautiful day beyond the walls of the Lemain mansion. How I long to go outside. Heavy footsteps and a bolt being thrown, then the heavy click of a knob being turned... the squeak of immeasureably heavy wood. And the infamous door behind me opens again.

Locke's father stood behind the high backed chair - he coudn't see his son, but he knew he was there. Locke never moved, after one of his tutors left. His father had decided it was either because he regretted it every time, or he enjoyed revelling in another intellectual victory over someone three times his own age. It was really neither. Locke saw the entire affair, every time, as quite an exaggerated house of cards. The philosoph would "educate" him, over so many days, building that house. So careful, positioning everything just so, making it very pretty. And lo - with a mere breath, it would fall. That was the nature of false pretenses; they could become quite nice to look at, if delivered in such a manner as to make one give them the time of day... but in the end, all false things were weak at the foundation; false things crumbled at naught but a small touch. The house of cards fell - everytime.

"Another one, boy?" Locke's father turned to face the doors he'd come in through, and leaned against the high backed mahogany chair Locke was seated in. He sighed, but smirked, too. He was a father hard up for tutors for his son, but he was a father hard up because his son was a genius; he was vexed and proud at the same time; if he was not in his early fifties, one would say the constant affliction such a combination imparted to him was "cuteness".

"Yes." Locke brought his feet into the chair and turned, on his knees, to face his father's back. He poked; his father turned, looking down at him. He was smiling, but troubled.

"What over, this time?"

"Mindset, really. People who don't believe they can improve on history irritate me, so I drove him off." Locke shrugged, then rested his hands on the curve of the highest part of the chair. He smiled as his father knuckled his chin playfully, then turned to leave.

"Go out, Locke. You know you want to. I shall send for someone... more able to handle you, tomorrow morning." Master Lemain halted abruptly, and chuckled. "I shall send for someone for the seventh time." Locke smiled. "Tell me, boy, what were all these arguements about?"

"Well, one was over proper role of conscripted peasants in an army during an offensive campaign, one was over tax law, the third was a mere battle of wits; I made him cry, so he left. Fourth was... burn me... mmm... ah! Yes, the fourth was over whether or not you could find duality of meaning in the ancient texts when studying fire attack. That was an interesting one. Fifth was simplicity. The man was far too flowery; he could make a clothespin seem as though it was as multifaceted as the Game of Houses. He was offended when I told him any idiot can make everything complicated, but it takes a person of talent to maky anything simple - and off he went. Sixth was..." Locke's father interrupted him.

"Sixth was that lovely young woman! She wanted to teach you poetry." He nodded.

"...was the woman who wanted to teach me poetry, yes. She... was bad for my studying."

"How do you mean?"

"...I don't mean anything by it." Locke cleared his throat. "And seventh was just now; an arguement of man's psyche." He tossed his hair lightly, irked at the thought of someone actually believing that hogwash. "I'll tell you this much, father - the next man you bring into the house, ask him this: 'Which of the great masters can you never improve upon?' I will not study with any of the men who name someone. Get me the man who laughs in your face at the implication that potential is finite."


That was so long ago. Locke scribbled absently on his notepad; the poem was good, but not great. Tearing off the page, he crumpled it impersonally, and tossed it over his shoulder. It was consumed in flames before it had reached the apex of its arc. The ashes floated lazily, suspended in the air as if by some unseen force. Locke went back to his pad, and stayed engrossed in his prose for hours.

He had made his new home, under the Traitor's Tree. An interesting choice, to be sure, but nobody ever sat underneath it, which means nobody ever bothered him, and to Locke, that was a blessing. His favorite woman, the poetry instructor, had told him, when he'd become a teenager, that he would have made an incredibly just and powerful king... and that it was a shame he had been born destined to be a hermit. Truer words were never spoken. For all this talent... I desire solitude over all else. Unless... I find a cause worthy of what my abilities will become. Then I'll have life.

He looked down at his pad; he smiled. His hand, soft, angular, precise and simple, across the page: I will live forever when I meet something that interests me.


Two: Find Your Own Words
Fri May 6, 2005 22:42

My name is Locke Lemain. The following dissertaion on marshalling troops and generalship is accredited to myself and venerable Teacher, who is no longer with me.


The Authority of the Military Leadership

Military authority, directing the armed forces, is the matter of the authoritative power of the leading general.
If the general can hold the authority of the military and operate its power, he oversees his subordinates with swiftness and control, simplicity and just cause.
If the general loses his authority and cannot control the power, he is like a great warship cast into a lake: he may seek the freedom of the high sea, but he'll never get there.

Chasing Evils

There are five types of harm in decadence among national armed forces. First is the formation of factions that band together for character assassination, criticizing an vilifying the wise and the good. Second is luxury in uniforms. Third is confabulations about the supernatural.
Fourth is judgment based on private views, mobilizing groups for personal reasons, rather than impersonal and austere organizations. Fifth is making secret alliances with enemies, watching for where the advantage may lie.
All people like this are treacherous; in an army, you cannot cast them out - rather, play them against themselves and enjoy the repercussions of their own game reversed. There is advantage in these types, as well, for if you find one in your ranks and one the ranks of the enemy; play them for each other, capture them both, and you have a victory two times over.


Knowing People
Nothing is harder to see than the true essence of people. Though good and bad are different, their conditions and appearances are not always uniform. There are some people who are nice enough, yet they would steal from a friend. Such people are common; desires are desires, and you should not hate them. Some people are outwardly respectful while inwardly making fools of everyone. These are the ones who will secretly question, and yet still follow. They need assurances, as such - but that is for later. Some people are brave on the outside yet cowardly on the inside. By this token they are usually remarkably good placed in administrative and clerical duties. They will act haughty and annoyed at the position at first, but will be secretly relieved and thusly work happily. Some people do their best but are not loyal. These are the scariest; potential with a potential to betray you. Secure them; keep them.

Hard though it may be to know people, there are ways.
First is to question them concerning right and wrong, to observe their ideas. A failure here is a testament to character.
Second is to exhaust all their arguments, to see how they change. A failing here is a show of stubbornness.
Third is to consult with them about strategy, to see how perceptive they are. A failure here is a window to short sightedness.
Fourth is to announce that there is trouble, to see how brave they are. This shows hot-heatedness, level headedness, cowards, and heroes, all at once.
Sixth is to present them with the prospect of gain, to see how modest they are. The greedy and the loyal will be illuminated.
Seventh is to give them a task to do within a specific time, to see how trustworthy they are. Failure means they are lazy.

Types of Generals
There are nine types of generals.
Those who guide with virtue, who treat all equally with courtesy, who know when the troops are cold and hungry, and who notice when they are weary and pained, are called humanistic generals.
Those who do not try to avoid any task, who are not influenced by profit, who would die with honor before living in disgrace, are called dutiful generals.
Those who are not arrogant because of their high status, who do not make much of their victories, who are wise but can humble themselves, who are strong but can be tolerant, are called courteous generals.
Those whose extraordinary shifts are unfathomable, whose movements and responses are multifaceted, who turn disaster into fortune and seize victory from the jaws of danger, are called clever generals.
Those who give rich rewards for going ahead and have strict penalties for retreating, whose rewards are given right away and whose penalties are the same for all ranks, even the highest, are called trustworthy generals.
Those who go on foot or on a warhorse, with the mettle to take on a hundred men, who are skilled in the use of close-range weapons, swords, and spears are called infantry generals.
Those who face the dizzying heights and cross the dangerous defiles, who can shoot at a gallop as if in flight, who are in the vanguard when advancing and in the rear guard when withdrawing, are called cavalry generals.
Those who mettle makes the armies tremble and whose determination makes light of powerful enemies, who are hesitant to engage in petty fights while courageous in the midst of major battles, are called fierce generals.
Those who consider themselves lacking when they see the wise, who go along with good advice like following a current, who are magnanimous yet able to be firm, who are uncomplicated yet have many strategies, are called unbeatable generals.

Capacities of Commanders
The capacities of commanders are not the same; some are greater, some are lesser. One who spies out treachery and disaster, who wins the allegiance of others, is the leader of ten men. One who rises early in the morning and retires late at night, and whose words are discreet yet perceptive, is the leader of a hundred men. One who is direct yet circumspect, who is brave and can fight, is the leader of a thousand men. One of martial bearing and fierceness of heart, who knows the hardships of others and spares people from hunger and cold, is the leader of ten thousand men.
One who associates with the wise and promotes the able, who is careful of how he spends each day, who is sincere, trustworthy, and simple and kind, and who is guarded in times of order as well as times of disturbance, is the leader of a hundred thousand men. One whose humanitarian care extends to all under his command, whose trustworthiness and justice win the allegiance of neighboring nations, who understands the signs of the sky above, the patterns of the earth below, and the affairs of humanity in between, and who regards all people as his family, is a world-class leader, one who cannot be opposed.

Decadence in Generals
There are seven kinds of major flaws in generalship.
First is to be insatiably greedy. Greed brings about stupid quarrels over stupid things; this is truer than anything on earth.
Second is to be jealous and envious of the wise and able. Rather than listening to intelligent council, they become angry with it, ignore it, and become ensnared.
Third is to believe slanders and make friends with the treacherous. "The wrong crowd" is still "the wrong crowd" in an army.
Fourth is to assess others without assessing oneself. Know thyself, first and foremost - other people come after.
Fifth is to be hesitant and indecisive. Initiative is the key to victories - with hesitation, you will always lose.
Sixth is to be a malicious liar with a cowardly heart. A man can run from his own tail but for so long, before tripping over it and toppling the house of cards he has so carefully constructed.
Seventh is to talk wildly, without courtesy. Anger within the ranks breeds insubordination; soldiers who loathe their leaders will not fight - rather, they will desert.

Loyalty in Generals
“Weapons are instruments of ill omen”; generalship is a dangerous job. Therefore if one is inflexible there will be breakdowns, and when the job is important there will be danger of a clean snap. This is why a good general does not rely or presume on strength or power; rather, there is reliance on guile and tact - strategy and cunning.

Skills of Generals
There are five skills and four desires involved in generalship.
The five skills are:
1. Skill in knowing the disposition and power of enemies.
2. Skill in knowing the ways to advance and withdraw.
3. Skill in knowing how empty or how full countries are.
4. Skill in knowing nature’s timing and human affairs.
5. And skill in knowing the features of terrain.
The four desires are:
1. Desire for the extraordinary and unexpected in strategy.
2. Desire for thoroughness in security.
3. Desire for calm among the masses.
4. And desire for unity of hearts and minds.

Arrogance in Generals
Generals should not be arrogant, for if they are arrogant they will become discourteous, and if they are discourteous people will become alienated from them. When people are alienated, they become rebellious.
A general should not be stingy, for if they are stingy they will not reward the trustworthy, and if they do not reward the trustworthy, the soldiers will not be dedicated; this being so, the armed forces are ineffective, and if the armed forces are ineffective, the nation is empty. When the nation is empty, its opponents are full - the nation will be attacked, and it will lose.

Military Preparedness
Military preparedness is the greatest task of the nation. A small mistake can make a huge difference. Therefore when a nation is in trouble, the ruler and ministers urgently work on strategy, selecting the wise and assessing the able to delegate responsibility to them. If you count on safety and do not think of danger, you won't last the day.
Traditions say, "Without preparation, military operation are unfeasible."
"Preparedness against the unexpected is a way of good government."
"Even bees have venom - how much the more do nations. If you are unprepared, even if there are many of you, mere numbers cannot be counted on."
A classic document says, "Only when we do our tasks are we prepared; when we are prepared, there is no trouble."
Therefore the action of the military forces must have preparation.

Training
Soldiers without training cannot stand up to one out of a hundred opponents, yet they are sent out against a hundred each. This is why Teacher said, "To send people to war without teaching them is called abandoning them." Therefore soldiers must be taught with out fail. First train them in conduct and duty, teach them to be loyal and trustworthy, instruct them in rules and penalties, awe them with rewards and punishments. When people know enough to follow along, then train them in maneuvers. One person can teach ten, ten people can teach a hundred, a hundred people can teach a thousand, a thousand can teach ten thousand; so and so, whereby training the entire force.

Loyal Hearts
Those who would be military leaders must have loyal hearts, eyes and ears, claws and fangs. Therefore good generals always have intelligent and learned associates for their advisors, thoughtful and careful associates for their eyes and ears, brave and formidable associates for their claws and fangs.

Careful Watching
The loss of an army is always caused by underestimating an opponent and thus bringing on disaster. Therefore an army goes out in an orderly manner. If order is lost, that bodes ill.
There are fifteen avenues of order:
1. Thoughtfulness, using spies for intelligence.
2. Organization, gathering news and watching carefully.
3. Courage, not being disturbed by the number of the enemy.
4. Modesty, thinking of justice and duty when seeing the opportunity for gain.
5. Impartiality, being egalitarian in matters of rewards and punishments.
6. Forbearance, being able to bear humiliation.
7. Magnanimity, being able to accept the masses.
8. Trustworthiness, so that there can be serious cooperation.
9. Respect, honoring the wise and able.
10. Clarity of mind, not listening to slander.
11. Reason, not forgetting past experience.
12. Human kindness, taking care of the soldiers.
13. Loyalty, devoting oneself to the task at hand.
14. Moderation, knowing to stop when you have enough of anything.
15. Planning, assessing yourself first, and then assessing others.

Formation of Opportunity
To overcome the intelligent by folly is contrary to the natural order of things; to overcome the foolish by intelligence is in accord with the natural order. To overcome the intelligent by intelligence, however, is a matter of opportunity.
There are three avenues of opportunity: events, trends, and conditions. When opportunities occur through events but you are unable to respond, you are not smart. When opportunities become active through a trend and yet you cannot make plans, you are not wise. When opportunities emerge through conditions but you cannot act on them, you are not bold.

Discerning Bases
If you attack evils based on social trends, no one can rival you in dignity. If you settle victory based on the power of the people, no one can rival you in achievement.
If you can accurately discern these bases of action, and add dignity and faith to them, you can take on the most formidable opponent and prevail over the most valiant adversary.

Victory and Defeat
When the wise and talented are in the higher positions and undesirables are in low positions, the armed forces are happy. When the soldiers are scared, if they talk to each other of valiant combat, look to each otherand press on, these are signs of certain victory.
When the armies have been shaken up several times, if the soldiers become lazy, insubordinate, untrustworthy, and unruly, if they scare each other with talk about the enemy, make hints to each other of disaster, or confuse each other with weird talk, these are signs of certain defeat.

Using Authority
People’s lives depend on generals, as do success and failure, calamity and fortune, so if the rulers do not give them the power to reward and punish, this is like gluing someone's eyes shut and asking him to distinguish colors.
If rewards are up to powerful civilians and punishments do not come from the generals, people will seek personal profit - then who will have any interest in fighting? Even with superlative strategy and performance, self-defense would be impossible under these circumstances.
Therefore Teacher said, "When a general is in the field, there are some orders he doesn't accept from the civilian ruler." It is also said, "In the army, you hear the orders of the generals, you don't hear about command from the emperor."

Grieving for the Dead
Good general of ancient times took care of their people as one might take care of a beloved child. When there was difficulty they would face it first themselves, and when something was achieved they would defer to others. They would console the wounded and mourn the dead. They would sacrifice themselves to feed the hungry and remove their own garments to clothe the cold. They honored the wise and provided for their living; they rewarded and encouraged the brave. If generals can be like this, they can take over anywhere they go.

Responsiveness
When you plan for difficulty in times of ease, when you do the great while it is still small, when you use rewards first and penalties later, this is refinement in use of the military.
When the troops are already on the battlefield, the cavalries are charging each other, the catapults have been set in position, and the infantries meet at close range, if you can use awesome authoritativeness to convey a sense of trust such that opponents surrender, this is ability in use of the military.
If you plunge into a half of arrows and rocks, facing off in a contest for victory, with winning and losing distinct, if your adversary is wounded but you die, this is inferiority in use of the military.

Taking Opportunities
The art of certain victory, the mode of harmonizing with charges, is a matter of opportunity. Who but the perspicacious can deal with it? And of all avenues of seeing opportunity, none is greater than the unexpected.

Assessing Abilities
Those who employed warriors skillfully in ancient times assessed their abilities in order to calculate the prospects of victory or defeat:
Who has the wise ruler?
Who has the more intelligent generals?
Who has the more able officers?
Whose food supplies are most abundant?
Whose soldiers are better trained?
Whose legions are more orderly?
Whose warhorses are swifter?
Whose formation and situation are more dangerous?
Whose clients and allies are smarter?
Whose neighbors are more frightened?
Whose has more food and money?
Whose citizenry is calmer?
When consider matters along these lines, structural strengths and weaknesses can be determined.

Facilitating Battle
A scorpion will sting because it has poison; a soldier can be brave when he can rely on his equipment. Therefore when their weapons are sharp and their armor is strong, people will readily do battle. If armor is not strong, it is the same as baring one's shoulders. if a bow cannot shoot far, it is the same as a close-range weapon. If a shot cannot hit the mark, it is the same as having no weapon. If a scout is not careful, it is the same as having no eyes. If a general is not brave in battle, it is the same as having no military leadership.

Striking Power
Skilled warriors of ancient times first found out the condition of their enemies and then made plans to deal with them. There is no doubt of success when you strike enemies under the following conditions:
Their fighting forces are stale.
Their supplies are exhausted.
Their populace is full of sorrow and bitterness.
Many people are physically ill.
They do not plan ahead.
Their equipment is in disrepair.
Their soldiers are not trained.
Reinforcement does not show up.
Night falls when they still have a long way to go.
Their soldiers are worn out.
Their generals are contemptuous and their officers are inconsiderate.
They neglect to make preparations.
They do not form battle lines as they advance.
When they do form battle lines, they are not stable.
They are disorderly when they travel over rough terrain.
There is discord between commanders and soldiers.
They become arrogant when they win a battle.
There is disorder in the ranks when they move their battle lines.
The soldiers are tired and prone to upset.
The army is supplied, but the people do not eat.
Each man moves on his own - some go ahead, some lag behind.
When opponents have the following qualities, however, withdraw and avoid them:
Superiors are considerate and subordinates are obedient.
Rewards are sure and punishments certain.
The forces are set out in an orderly fashion.
They give responsibility to the wise and employ the able.
The army is courteous and mannerly.
Their armor is strong and their weapons keen.
They have plenty of supplies and equipment.
Their government and education are substantial.
They are on good terms with all of their neighbors.
They are backed by great nations.

Psychological Configurations
Some generals are brave and think lightly of death. Some are hasty and impulsive. Some are greedy and materialistic. Some are humane but lack endurance. Some are intelligent but timid. Some are intelligent but easygoing at heart
Those who are brave and think lightly of death are vulnerable to assault. Those who are hasty and impulsive are vulnerable to delay. Those who are greedy and materialistic are vulnerable to loss. Those who are humane but lack endurance are vulnerable to fatigue. Those who are intelligent but timid are vulnerable to pressure. Those who are intelligent but easygoing are vulnerable to sudden attack

Orderly Troops
In military operations, order leads to victory. If rewards and penalties are unclear, if rules and regulations are unreliable, and if signals are not followed, even if you have an army of a million strong it is of no practical benefit.
An orderly army is one that is mannerly and dignified, one that cannot be withstood when it advances and cannot be pursued when it withdraws. Its movements are regulated and directed; this gives it security and presents no danger. The troops can be massed but not scattered, can be deployed but not worn out.

Inspiring Soldiers
Honor them with titles, present them with goods, and soldiers willingly come join you. Treat them courteously, inspire them with speeches, and soldiers willingly die. Give them nourishment and rest so that they do not become weary, make the code of rules uniform, and soldiers willingly obey. Lead them into battle personally, and soldiers will be brave. Record even a little good, reward even a little merit, and soldiers will be encouraged.

Self-exertion
Sages follow the rules of heaven; the wise obey the laws of earth; the intelligent follow precedent. Harm comes to the arrogant; calamity visits the proud. Few people trust those who talk too much; few people feel indebted to the self-serving. Rewarding the unworthy causes alienation; punishing the innocent causes resentment. Those whose appreciation or anger are unpredictable perish.

Harmonizing People
Harmonizing people is essential in military operations. When people are in harmony, they will fight on their own initiative, without exhortation. If the officers and the soldiers are suspicious of one another, them warriors will not join up. If no heed is paid to the strategies of loyal, the small-minded people will backbite. When the sprouts of hypocrisy arise, even if you have the wisdom of the great warrior-kings of old, you will not be able to prevail over an ordinary man, much less a whole group of them. Therefore tradition says, “A military operation is like fire; if it is not stopped, it burns itself out.”

The Condition of a General
According to the code of generalship, generals do not say they are thirsty before the soldiers have drawn from the well; generals do not say they are hungry before the soldiers' food is cooked; generals do not say they are cold before the soldiers' fire are kindled; generals do not say they are hot before the soldiers' canopies are drawn. Generals do not use fans in summer, do not wear leather (or fur) in winter, do not use umbrella in the rain. They do as everyone does.

Order and Disorder
When a nation is perilous and disordered, and the people are not secure in their homes, this is because the ruler has made the mistake of neglecting to find wise people
When the wise are disaffected, a nation is in peril; when the wise are employed, a nation is secure. When offices are chosen for persons, there is disorder; when persons are chosen for offices, there is order.

Observant Government
An observant and perceptive government is one that looks at subtle phenomena and listens to small voices. When phenomena are subtle they are not seen, and when voices are small they are not heard; therefore an enlightened leader looks closely at the subtle and listens for the importance of the small voice.
This harmonizes the outside with the inside, and harmonizes the inside with the outside; so the Way of government involves the effort to see and hear much.
Thus when you are alert to what the people in the lower echelons have to say, and take it into consideration, so that your plan include the rank and file, then all people are your eyes and a multitude of voices helps your ears. This is the reason for the classic saying, "A sage has no constant mind - the people are the sage' mind."

Rulers and Ministers
For rulers, generosity to subordinates is benevolence; for ministers, service of the government is duty. No one should serve the government with duplicity; ministers should not be given dubious policies.
When both superiors and subordinates are given to courtesy, then the people are easy to employ. When superiors and subordinates are in harmony, then the Way of rulers and ministers is fulfilled: rulers employ their ministers courteously, while ministers work for the rulers loyally; rulers plan the government policies, while ministers plan their implantation.

Knowledgeable Rule
Rulers are considered knowledgeable according to how much they have seen, and are considered capable according to how much they have heard.
Everyone knows the saying that an intelligent ruler is constant through the day and night, discharging the affairs of office by day and attending to personal matters at night. Yet there may be grievances that do not get a hearing, and there may be loyal people promoting good who are not trusted.
If grievances are not heard, the best cannot be straightened. If promotion of good is not accepted, the loyal are not trusted and the treacherous enter with their schemes.
This is the meaning of the proverb in the ancient "Classic of Documents": "Heaven sees through the seeing of my people, heaven hears through the hearing of my people."

Not Knowing
Confucius said that an enlightened ruler does not worry about people not knowing him, he worries about not knowing people. He worries not about outsiders not knowing insiders, but about insiders not knowing outsiders. He worries not about subordinates not knowing superiors, but about superiors not knowing subordinates. He worries not about the lower classes not knowing the upper classes, but about the upper classes not knowing the lower classes.

Adjudication
When rulers adjudicate criminal cases and execute punishments, they worry that they may be unclear. The innocent may be punished while the guilty may be released. The powerful may arrogate to themselves alone the right to speak, while the powerless may have their rights infringed upon by those who bear grudges against them. Honesty may be distorted; those who are wronged may not get a chance to express themselves. The trustworthy may be suspected; the loyal may be attacked. These are all perversions, problems causing disaster and violence, aberrations causing calamity and chaos.

Disturbance and Security
It is said that when official are severe in everything, no one knows where it will end. If they feed off the people so severely that people are hungry and impoverished, this produces disturbances and rebellion.
Encourage people in productive work, don't deprive them of their time. Lighten their taxes, don't exhaust their resources. In this way the country is made wealthy and families secure.

Appointments
The official policy of making appointments should be to promote the upright and place them over the crooked. Governing a country is like governing the body,. The way to govern the body is to nurture the spirit; the way to govern a country is to promote the wise. Life is sought by nurturing the spirit; stability is sought by promoting the wise.
So public servants are to a nation as pillars are to a house; the pillars should not be slender; public servants should not be weak. When the pillars are slender the house collapses; when the public servants are weak the nation crumbles. Therefore the way to govern a nation is to promote the upright over the crooked; then the nation is secure.

Pillars of State
For strong pillars you need straight trees; for wise public servants you need upright people. Straight trees are found in remote forests; upright people come from the humble masses. Therefore when rulers are going to make appointments they need to look in obscure places.
Sometimes there are disenfranchised people with something of value in them; sometimes there are people with extraordinary talent who go unrecognized. Sometimes there are paragons of virtue who are not promoted by their hometown; sometimes there are people who live in obscurity on purpose.
Sometimes there are people who are dutiful and righteous for purely philosophical or religious reasons. Sometimes there are loyal people who are straightforward with rulers but are slandered by cliques. Ancient kings are known to have hired unknowns and nobodies, finding in them the human qualities whereby they were able to bring peace.

Evaluation and Dismissal
The official policy of evaluation and dismissal should be to promote the good and dismiss the bad. An enlightened leadership is aware of good and bad throughout the realm. not daring to overlook even minor officials and commoners, employing the wise and good, and dismissing the greedy and weak-minded.
With enlightened leadership and good citizens, projects get accomplished, the nation is orderly, and the wise gather like rain; this is the way to promote the good and dismiss the bad, setting forth what is acceptable and what is blameworthy. Therefore a policy of evaluation and dismissal means effort to know what hurts the people.

What Hurts the People
There are five things that hurt the people:
1. There are local officials who use public office for personal benefit, taking improper advantage of their authority, holding weapons in one hand and people's livelihood in the other, corrupting their offices, and bleeding the people.
2. There are cases where serious offenses are given light penalties; there is inequality before the law, and the innocents are subjected to punishment, even execution. Sometimes serious crimes are pardoned, the strong are supported, and the weak are oppressed. Harsh penalties are applied, unjustly torturing people to get at facts.
3. Sometimes there are officials who condone crime and vice, punishing those who protest against this, cutting off the avenue of appeal and hiding the truth, plundering and ruining lives, unjust and arbitrary.
4. Sometimes there are senior officials who repeatedly change department heads so as to monopolize the government administration, favoring their friends and relatives while treating those they dislike with unjust harshness, oppressive in their actions, prejudiced and unruly. They also use taxation to reap profit, enriching themselves and their families by exactions and fraud.
5. Sometimes local officials extensively tailor awards and fines, welfare projects, and general expenditures, arbitrarily determining prices and measures, with the result that people lose their jobs.
These five things are harmful to the people, and anyone who does any of these should be dismissed from the office.

Military Actions
"Weapon are instruments of ill omen, to be used only when it is unavoidable." The proper course of military action is to establish strategy first, and then carry it out. Monitor the environment, observe the minds of the masses, practice the use of military equipment, clarity the principles of reward and punishment, watch the schemes of enemies, note the perils of the roads, distinguish safe and dangerous places, find out the conditions of the parties involves, and recognize when to proceed and when to withdraw. Follow the timing of opportunities, set up preparations for defense, strengthen your striking power, improve the abilities of your soldiers, map out decisive strategies, and consider life and death issues. Only after doing appointing military leaders and extending the power to capture enemies. This is the overall scheme of things in military matters.

Rewards and Penalties
A policy of rewards and penalties means rewarding the good and penalizing wrongdoers. Rewarding the good is to promote achievement; penalizing wrongdoers is to prevent treachery.
It is imperative that rewards and punishments be fair and impartial. When they know r -


The quill snapped. Locke quirked an eyebrow.

He sighed.


Three: Tidbits of Yourself
Sat May 7, 2005 14:07

"Why do you have such a disdain for those committees, Locke?" His father looked out the window, watching his colleagues go, insulted and angered by his barely teenaged son. Ten, all told. He was the eleventh.

"When a committee convenes, the man who is asked to do the most and contribute the most has thr least to say; his workload is thought to bias his viewpoint on the issues at hand - whereby negating his ability to speak without being hounded by the very board he's supporting. No speech is really considered, in a committee - just the speaker." Locke didn't look up from his book - his eyes followed the text as he spoke.

"I'm not sure I follow you, son...?"

"Reasons need judgement, to weigh them. Judgement is not made of lamb's wool - you know, so soft it can be pulled and twisted and contorted, offering no resitance and accepting any shape you force upon it, until you've tied it in a knot and flipped it into a pretzel. You, the biggest contributor to the group, over the past year, could tell them why you're suitable for the new position as mayor better than anyone could, but you're the one with talent; therefore you can't say anything. You need 'supporters' - middlemen. You see, in their world, the shortest way to get from point A to point B is not a straight line. It's A to C to B - and the more points in between A and B, the shorter."

"...Locke..."

"Such is the psychological makeup of a pretzel." Locke kept reading, and said nothing further on the matter.


Nobody had ever seen Locke lose his temper. His mannerisms were immaculately polite, if a tad overcurious; it was the same in a drawing room, in his study, at a party, in the forest, in his house, another man's house, or kissing his favorite blonde girl: cool, tactful, considering, and faintly patronizing. Most people admired his sense of humor - he was, they said, a young man who could laugh at himself, in spite of all his great talents. Behind the humor, though, was a guile that was no laughing matter.


"Why on earth didn't you lie, just a little? Had a girl like that asked if I liked to play jacks I'da sworn I played since I was four years old!" Harold smiled, his large cheeks dimpling deeper than one would think physically possible.

"It didn't occur to me." Locke frowned, his gray eyes shimmering, pools of storm, embedded in his face.

"I tell ya what, Locke, you're a genius in some new-fangled way, but in some cases, yer just a dimwit!" Harold clapped him on the shoulder; Locke smirked.

"Possibly."


Locke ghosted through the anterroom lightly, with an energy in his unhurried movement that didn't seem a part of this world; he was not walking too fast or too slow, nor was he fidgety, in his energy. He simply seemed... almost more alive than the butler who accompanied him into the sitting room, where Anja and her parents awaited him. Anja's mother had said that he would seem terribly out of place in her home - she was quite surprised to find that her home seemed terribly out of place, now that he was inside it.

"You must be Locke! Oh, Anja can't stop talking about you. Please, please, sit." The mother was cordial enough; Anja's father remained silent.

Hours passed, so did dinner. It was only then, as Locke was gathering his things - pulling on his cloak for the ride back home - that Anja's father piped up.

"Boy, not once did you inquire as to what we thought of you." He was gruff, with a swirly mustache, one that make his square face seem even more square, somehow. Deep set eyes that burned like dying embers regarded Locke, as he furrowed his brow.

"Begging your pardon - I never thought to ask."

Locke took his leave without another word.


"Locke, do you understand the root of a quest for self respect?"

"That the seeker will never have any."

"And... you realize, what you're doing now, a journey to find self contempt...?"

"I'll never achieve it."


"Do you remember when you started working here, kid?" Stephen sassed, knuckling Locke's head.

"I do. I was eleven."

"You were on those steps, over there - you'd disappeared from home again - and you needed money for food. You asked me for a job. I asked if you could spell cat."

"And I asked if you could spell anthropomorphology."


It never occurred to Locke that stealing Poettre's invariably stalwart secretary could possibly be a breach of formalities, here in the Black Tower. All he knew was that he'd left a note near the lessons board about wanting a stones partner - and the man was the only one who'd come to see what was about. His name was Syril - and, over the discourse of several games, Locke discovered that he had been an accountant of some kind, many years ago, when he was still "spry". Locke noted silently that Syril was still quite spry, though not in the initial meaning of the term. His wit was sharp; he was plainly logical - quite an opponent for stones, especially with their modified set of rules.

"I never thought I would encounter a teenager that could beat me in a battle of wits." Syril nodded, his old, nearly sagely face creasing in a nearly imperceptible smile.

"I never thought I would encounter an aged ex-accountant that I didn't find boring." Locke reset the board. "And besides, you've beaten me once of of three - much better than most anyone else."

Syril regarded the board a moment before making his move. "True. Did you ever keep a count of how many you won in a row?"

"My father did." Locke moved without hesitation.

Silence followed; six moves later, each had cornered the other. "You never did tell me what the record was, Boy." Syril furrowed his brow, staring at the stalemate on the board in front of him. The white stones were his; they were encircled on the left - the black were Locke's, and they were encircled on the right. They'd tied.

"I didn't think of it. My apologies." Locke made his final move, the one that synched the trap. Syril's pieces were split, by that switch; two moves later the game was over. "I won one hundred and forty eight games consecutively."

"Who finally beat you?" Syril reset the board.

"Nobody. I left for the Black Tower." Locke smirked. "Thanks to you, though, I now have a destroyed winning streak."

"I'll beat you this time, too." Syril nodded.

"Bloody accountant." Locke made his move, grinning happily.

back to top -- back to the SPs

The Wheel of Time is © Robert Jordan and Tor Books. This site makes no financial profit off of the usage of The Wheel of Time or any of its related subjects. If you have any questions or concerns regarding this site, please email Joni.

Web page maintained by Meri.